Keylime helps you sell software with confidence. Mint keys, lock to hardware, manage sessions, and keep every copy with the people who paid.

Keys, users, sessions, and partners in one dashboard, without wiring your own licensing backend.
Mint, import, ban, and export keys in batches. Named subscription types so Pro and Default stay clear.
Bind a key to hardware after first use. Reset when a buyer upgrades machines without unlocking everyone.
See who is logged in, revoke sessions, and keep end-users tied to the licenses they redeemed.
Give partners a balance and a subscription they can mint against. Keys land under your apps.
Push events to your backend and host builds from the same app you already manage keys in.
GraphQL auth for your software: init, login, redeem, and heartbeat without building license infra twice.
Create the app, mint against a subscription, connect your client.
Name your product, set HWID lock, and get a Default subscription ready to mint.
Generate keys for a subscription type, hand them to buyers or resellers, and track use live.
Your client checks in via the API. Sessions, HWID, and bans stay under your control.
Whether you ship solo or through partners, Keylime is the control plane for paid copies.
Ship a desktop, CLI, or game client and stop handing out keys over Discord DMs.
One dashboard for licenses, end-users, sessions, and webhooks across every app.
Spin up seats with a mint balance. Partners sell under your apps without your API key.
Straight answers. More detail lives in the docs.
Create an account, make an app, mint a key, and call the client API. Most sellers validate licenses the same day.
Yes. Tester is free with limited headroom so you can try Keylime before you pay. No card required.
No. They redeem a key or credentials you give them. You manage everything in the dashboard.
No. Keylime enforces access on the server. Packing and obfuscation stay on your build pipeline.